3 ms·
"Creating exclusive games and buying exclusive content licensing/distribution rights for any gaming platform, especially ones in stiff competition for early ado
by ChrisLTD 10y ago
"Creating exclusive games and buying exclusive content licensing/distribution rights for any gaming platform, especially ones in stiff competition for early adopters and the lion's share of a new market, is a great business decision. If Oculus hadn't secured exclusive content, people would have simply bought whichever hardware worked better, or shipped first."
Good for Oculus, but as you point out, bad for consumers who might prefer another vendor's possibly superior hardware.