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> Especially not with companies like Valve doing the complete opposite giving money to third party devs with no exclusivity deals whatsoever. Valve forces devs
by onewaystreet 10y ago
> Especially not with companies like Valve doing the complete opposite giving money to third party devs with no exclusivity deals whatsoever.
Valve forces devs that take their money to have their game on Steam until they have paid back the loan. That's not exclusivity but it's also not no-strings. Valve has an agenda just like Oculus.
- whamlastxmas 10y agoIs money ever no-strings? It seems perfectly reasonable how Valve does it.
- nilkn 10y agoBut that's considerably more reasonable than asking that the developer completely lock out 50% (or more) of their potential customer base. And it's not quite a loan. It's prepaid Steam revenue.
- jpgvm 10y agoTo be fair it's pretty dumb given Steam's current market position to not release on Steam. Given that is unlikely to change the "strings" on this deal really don't seem that bad. There is nothing stopping you from also publishing on Oculus store (if they allow non-exclusives) in addition to SteamVR. The only thing that would make it nasty is if there is nasty clauses in the case you are unable to meet the prepaid Steam revenue. However I don't know the answer to that.