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tl;dr This is a book about how to make a 2D JRPG in Lua (with a C++ engine). The source code of the engine and the art assets ship with the book.
by catwell 10y ago
tl;dr This is a book about how to make a 2D JRPG in Lua (with a C++ engine). The source code of the engine and the art assets ship with the book.
- justinclift 10y agoWhat's the licensing on those? The project site itself mentions the underlying graphics engine is an Open Source one, but doesn't seem to have info on the licensing for the art/sound assets.
- juice_bus 10y agoThere is a bullet point for the pixel art: * Over $2500 worth of pixel art (free to use however you like) But I don't see any concrete licensing statements for the art assets besides that.
- deleted 10y ago[deleted]
- dlitvakb 10y agoThe site says that there's over $2500 in assets that come bundled with a permissive license
- alphonsegaston 10y agoI was an early supporter (bought the book in pre-release), but the lack of explicit licensing info on the engine and assets has cooled my interest. Hope this gets addressed.
- supergreg 10y agoThe engine seems to be MIT licensed: https://github.com/dinodeck/dinodeck/blob/master/LICENSE https://github.com/dinodeck/dinodeck/blob/master/LICENSE
- pmichaud 10y agoIt says on the page that the assets are custom for the project and have a liberal license, but it doesn't say what the license is in the spot I was reading--I assume MIT.
- justinclift 10y agoHmmmm, assuming anything about licensing kind of makes me nervous. :) Just emailed the author, to ask directly. Will post the response back here (when received) for reference.
- justinclift 10y agoYep MIT. Email response from the author: > Hi Justin, > > I want people to be able to use the art however they deem best so the MIT license is the one I've chosen. Though I don't think I've written this anywhere - which I should address! > > -Dan
- lisivka 10y agoWhy not just clone Pixel Dungeon repo?