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Agreed. But the multiplayer, on the other hand, is the polar opposite. It has a "more of the same" kind of feeling and is easily forgettable. It tries a few th
by whatever_dude 10y ago
Agreed.
But the multiplayer, on the other hand, is the polar opposite. It has a "more of the same" kind of feeling and is easily forgettable. It tries a few things, but not effectively enough.
- overcast 10y agoWhat's scary, is that something that was basically an afterthought, became the poster boy for the game before it even released. Couple that without sending prerelease copies to reviewers made everyone extremely nervous. Though all fears were absolved when that first level loaded up, and holy shit!
- Bromskloss 10y agoWhat is the afterthought you're talking about?
- overcast 10y agoMultiplayer is the afterthought. Not developed by ID, poorly implemented, and yet somehow became the first thing any of us saw.