4 ms·
Would still recommend Halo. It has diversity in enemy types in a similar way to DOOM. Graphical fidelity prevents experimentation by making things too expensiv
by Joof 10y ago
Would still recommend Halo. It has diversity in enemy types in a similar way to DOOM.
Graphical fidelity prevents experimentation by making things too expensive to try. That's why we have indie games! Go play some! It's like Sundance, there is a bunch of crap and a bunch of incredible creativity.
- qrendel 10y agoGame Maker's Toolkit had a really good video on DOOM and enemy types not long ago: https://www.youtube.com/watch?v=yuOObGjCA7Q https://www.youtube.com/watch?v=yuOObGjCA7Q The entire channel is golden, especially for those interested in game design or criticism.