3 ms·
Very interesting article. A few nitpicks however: I’m sure there were other true-3D games before it, but I challenge you to name one off the top of your head
by Kristine1975 10y ago
Very interesting article. A few nitpicks however:
I’m sure there were other true-3D games before it, but I challenge you to name one off the top of your head
Descent was published in 1995, one year before Quake. And it was fully 3D, even moreso than Quake since you could rotate around all three axes.
Before Quake, games couldn’t even simulate a two-story building, which ruled out most realistic architecture.
The Build engine (used e.g. in Duke Nukem 3D) was capable of faking multi-story buildings with the creative use of teleporters.
- pYQAJ6Zm 10y agoI believe one of the earliest 3D games is Elite, from 1984. (Example of gameplay: https://www.youtube.com/watch?v=UmCaNwBwXoQ https://www.youtube.com/watch?v=UmCaNwBwXoQ) But I too didn’t know of it until very recently, when Elite: Dangerous came out. In my social environment, the Quake series was however very well known. I have the impression that Elite was more restricted to the British market.
- jameshart 10y agoThere were 3D games with full environments even in the 8 bit era. Novagen Mercenary, released in 1985. Freescape games, beginning with Driller, from 1987.
- PopsiclePete 10y agoAnd my personal favorite - System Shock. You could actually look up/down on that, and it had .... drum roll....sloping surfaces! Come to think of it, Ultima Underworld was also pretty impressive