4 ms·
> So the reality is that even if you're a semi-famous developer who has a practically guaranteed revenue and media coverage from your fans, it still isn't enoug
by Steko 10y ago
> So the reality is that even if you're a semi-famous developer who has a practically guaranteed revenue and media coverage from your fans, it still isn't enough. You need to make a game that competes on quality
Yes
> with the studios that spend $millions on their apps.
No, there are plenty of studios that compete on quality without spending millions.