5 ms·
Progress Wars
- jasonkester 17y agoSo it's kinda like Progress Quest (http://progressquest.com/ http://progressquest.com/), except that you have to keep clicking a button? I prefer my RPGs to be fire-and-forget, thank you very much.
- olefoo 17y agoI think that the continual button pressing actually increases it's stickiness. It's pretty much the absolute minimal behaviorist game, one button and a variable reward schedule.
- pierrefar 17y agoYou can always outsource the clicking...
- mey 17y agoAmazon Mechanical Turk here I come
- bemmu 17y agoMaybe in an upcoming version you'll be able to buy virtual currency to make the progress bar advance faster.
- deleted 17y ago[deleted]
- paulbaumgart 17y agoHere's a bookmarklet for you: javascript:(function(){try{lvl=typeof(lvl)=='undefined'?document.cookie.split(' level=')[1].split(';')[0]:lvl;}catch(e){lvl=1;};setInterval(function(){lvl++;setLevel(lvl);document.cookie='level='+lvl;},1500);})();
- Tichy 17y agoWhat, no badges?
- zephjc 17y agoI think most of us can agree that we don't need no stinkin' badges
- gwern 17y agoRelevant essay: http://lesswrong.com/lw/ww/high_challenge/ http://lesswrong.com/lw/ww/high_challenge/
- nirmal 17y agoThis may be a take on this Penny Arcade comic. http://www.penny-arcade.com/comic/2010/3/12/ http://www.penny-arcade.com/comic/2010/3/12/
- RyanDScott 17y agoThis could easily be re-branded as carpal tunnel wars.
- rauljara 17y agoIt really needs a message board so that you can brag about how far you've gotten, and so that the old timers can give advice to the noobs.
- noodle 17y agocouldn't you write a greasemonkey script that automates the clicks?
- tfh 17y agoWe could name it Progress Wars autoplayer!
- steveplace 17y agoAnd then sell it on clickbank for 9.99!
- DannoHung 17y agoI think it's broken. I just hammered on the button and it kept giving me levels even though I hadn't even finished a single quest.
- tfh 17y agoZynga is practically printing money with something like that on facebook.
- jac_no_k 17y ago<troll>It's kind of like Japanese RPG games, but without the inane story line or 30 minutes of cut scenes between interaction.</troll>
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