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I think they should have developers choose a monthly limit for their games. This limits the abuse and prevents addicted "whales" from spending all their money
by panic 10y ago
I think they should have developers choose a monthly limit for their games. This limits the abuse and prevents addicted "whales" from spending all their money on the game. And if the limit is too high ("free (up to $1000/month!)") people might think twice about buying it.
- themartorana 10y agoI'm not against this at all. I don't want to survive as a studio on people paying $10k/month. $10/month I don't mind. For what it's worth, "rewarded video" is, IMHO a nice middle-ground. It's a trade of time for value that doesn't require an out-of-pocket spend, and is user-initiated, and still allows a studio to survive.