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I have a game that I made over a 4 day period on iOS and Android. It's not brining in much revenue, but it was a cool challenge. My game isn't really that gre
by joeblau 10y ago
I have a game that I made over a 4 day period on iOS and Android. It's not brining in much revenue, but it was a cool challenge. My game isn't really that great, but I haven't touched it in over a year as well as there is no motivation to keep working on it. Once too many bugs start showing up, I'll probably pull it from all 3 app stores.
- tluyben2 10y agoWhich one is it? I always find it interesting to see what someone can do in a short time.
- joeblau 10y ago- https://joeblau.com/orb/ https://joeblau.com/orb/ - The idea was based on bullet time so when you're moving the Orb, time is passing, but when you pick your finger off of the screen, time pauses. The goal is to dodge all of the smaller black orbs as long as possible.