3 ms·
Actually, as the OP states, the issue is with focal distance. The military has been using AR/VR in heads up displays for decades now and have had to work aroun
by deelowe 10y ago
Actually, as the OP states, the issue is with focal distance.
The military has been using AR/VR in heads up displays for decades now and have had to work around these issues. When a user is forced to focus on a 2d projection of a 3d field, it creates all the issues people have with VR including: vertigo, nausea, eye strain, anxiety, and malaise. Motion exasperates the issue.