3 ms·
CS:GO is way better at higher pings (possible to play "competitive" at 100+ ping) than old CS (based on QW engine) was. 300ping was acceptable when I had dialup
by rangibaby 10y ago
CS:GO is way better at higher pings (possible to play "competitive" at 100+ ping) than old CS (based on QW engine) was. 300ping was acceptable when I had dialup, but only because I didn't know any better lol
- sjm 10y agoCS was based on the QW engine, but had a lot of netcode changes attempting to make it better for very high pings, but came with some frustrating adverse effects. These changes were the source of a lot of "registration" issues with hitbox locations between server/clients.
- rangibaby 10y agoAFAIK/remember complex hitboxes were a new feature in HL too. It would be cool if Valve open-sourced HL so we could have a look. One can wish...