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Facebook is funding game development through its Oculus publishing arm to the tune of hundreds of millions of dollars. Part of those publishing contracts inclu
by SeanBoocock 10y ago
Facebook is funding game development through its Oculus publishing arm to the tune of hundreds of millions of dollars. Part of those publishing contracts include a clause to keep Oculus published titles exclusive to their store for some duration of time.
To speak to your example, no monitor manufacturer is funding the development of games to play exclusively on their monitors as monitors are largely a commodity at this point.
- hatsunearu 10y agoThe real infuriating thing as a Vive owner myself is that Facebook paid off a bunch of Vive compatible games and made them retract the compatibility. Completely scummy. There was a massive drama incident about it on /r/vive about this as well.
- cma 10y agoKingspray was releasing in a couple weeks for Vive and has been "mysteriously" delayed until around the supposed timeframe of the Touch launch. Giant Cop was even already pre-sold on Humble store with Vive support and then the support was pulled back and it became an Oculus timed-exclusive.