3 ms·
Indeed. I think that's what I'm trying to describe in my sibling comment to yours. However, what it will successfully avoid is the loudspeaker driver attemptin
by JonnieCache 10y ago
Indeed. I think that's what I'm trying to describe in my sibling comment to yours.
However, what it will successfully avoid is the loudspeaker driver attempting to instantaneously snap from some nonzero x-position back to it's origin, which is what causes the really nasty clicks.