2 ms·
Wow! In 2016, to have a successful Kickstarter, you don't even need to deliver anything; you just have to be charismatic and write interesting updates for peopl
by stephengillie 10y ago
Wow! In 2016, to have a successful Kickstarter, you don't even need to deliver anything; you just have to be charismatic and write interesting updates for people to want to give you money.
- gavanwoolery 10y agoDreams are the new deliverable I suppose. A lot of people have labeled me as charismatic, but in person I am very socially awkward. :)
- stephengillie 10y agoWhat else do game makers do than deliver dreams? Just maybe not the dreams you planned on delivering from the start. :) Grats on your successes, may they grow with you.
- koffiezet 10y agoI backed this from the beginning without the expectation of getting a real game - but rather backing research into voxel tech that up to then was mostly a cool tech-demo. I think the initial kickstarter was also pretty clear about this only "possibly" becoming a game eventually. It being released as opensource is something I had hopes for, but never expected - so for me, this is indeed a successful kickstarter. I've had others that supposedly were successful - but which in my eyes completely failed to deliver (hello Ouya).