4 ms·
For reference: http://pegwars.blogspot.com/2010/03/what-is-pegwars.html http://pegwars.blogspot.com/2010/03/what-is-pegwars.html Neat to see his project grow a
by blatant 10y ago
For reference: http://pegwars.blogspot.com/2010/03/what-is-pegwars.html http://pegwars.blogspot.com/2010/03/what-is-pegwars.html
Neat to see his project grow and evolve as he did for good bit of his life.
- deleted 10y ago[deleted]
- sndean 10y ago> Neat to see his project grow and evolve as he did for good bit of his life. This genuinely makes me want to come up with some sort of long-term (life-long?) project. Like the Sistine Chapel... but not as good. :)
- deleted 10y ago[deleted]
- pantalaimon 10y agoMaybe something like this? ;) https://en.wikipedia.org/wiki/Justo_Gallego_Mart%C3%ADnez https://en.wikipedia.org/wiki/Justo_Gallego_Mart%C3%ADnez
- deleted 10y ago[deleted]
- xigency 10y agoYes, it's still very impressive. At any point in time these images could have gone up on gamedev.net as screenshots of the day/week. To those saying he should sell this game, I disagree. This is obviously a very interesting and personal project and commercializing it would take a lot of the joy out of the work. It's also something that is obviously in perpetual evolution. Once there's a release, that adds constraints compared to freeform development.