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IIRC, if you make a typo in a var name in Lua, you don't even get an exception like Python -- you just get nil. I'd prefer it to be more strict about errors li
by chubot 10y ago
IIRC, if you make a typo in a var name in Lua, you don't even get an exception like Python -- you just get nil. I'd prefer it to be more strict about errors like that.
1-based indexing. Prototypes rather than classes -- I don't think having to roll your own or research an object system for every project is a good use of time.
Lua is a great language implementation, but whenever I try to actually program in it, it feels like an inferior version of Python...