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Employees aside, toxic nature is inevitable for competitive online games that allow for open communication. To "fix" this may mean to make chat communication cl
by zZorgz 10y ago
Employees aside, toxic nature is inevitable for competitive online games that allow for open communication. To "fix" this may mean to make chat communication closed, or opt-in with friends, or only have a select few chat rooms with heavy moderation, or only allow a select number of phrases, etc. It would require re-thinking how chat communication in games should work, something that say Nintendo and Disney put effort into.
- blakeyrat 10y agoMOBA games have an additional challenge in that if one player isn't as strong as the others, he actually makes the opposing team stronger. If I'm playing, say, MechWarrior Online, and my Catapult K2 is killed by the enemy, that doesn't make the weapons of all the enemy mechs suddenly do more damage. But that's exactly how MOBA games work. So it seems to me that the game design pretty much encourages this kind of behavior.