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I can't imagine how you guys eventually found that out! We usually resorted to abandoning Windows Network and just hoping we could ping everyone and "see" each
by holografix 10y ago
I can't imagine how you guys eventually found that out! We usually resorted to abandoning Windows Network and just hoping we could ping everyone and "see" each other's servers hosted on a computer. Often computer A and B could see C but couldn't see each other. Never ending mess of installing/removing tcp/ip and the other LAN protocols and fudging around with ip addresses etc!! Took forever but when it worked and that first game started rolling everyone was up
- ulrikrasmussen 10y agoI was very fascinated by networks and network protocols back then, so often at LANs I would play around with a tool called "netXray" which could capture network packets (basically a proprietary equivalent of Wireshark). I could spend a lot of time trying to decipher the data that games would send on the network, and I also tried to mess with my friends by replaying modified UDP packets (rarely had an effect, though). As far as I remember, I found the MAC address issue while playing around with netXray :).