4 ms·
Given the long-play nature of the game, would a mobile version of the game work for more casual play-and-pause?
by cpeterso 10y ago
Given the long-play nature of the game, would a mobile version of the game work for more casual play-and-pause?
- bradford 10y agoI highly doubt it. The interaction required by the user wouldn't suit a mobile game very well. Additionally, the game is CPU intensive and would, as is, drain the battery very quickly. I imagine both these issues would mean a massive refactoring in order to bring it to mobile.
- tamana 10y agoPlaying via telnet to a remote server is the best chance.
- klez 10y agoIt seems it uses OpenGL[0], so to play via telnet (or, better, ssh) you'd still need to rewrite at least the UI part of the game. Or use VNC... [0] http://www.bay12forums.com/smf/index.php?topic=20395.0 http://www.bay12forums.com/smf/index.php?topic=20395.0
- deleted 10y ago[deleted]