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There's already a product that I've only ever called the gun, which is a significantly better tool for the same job, imo.[1] Forces high arc, counts makes/misse
by rfrank 10y ago
There's already a product that I've only ever called the gun, which is a significantly better tool for the same job, imo.[1] Forces high arc, counts makes/misses, can be adjusted for moving/stationary shots, and rebounds/passes for you. In the half hour it took the author to get up 100 shots, you've taken 500 on the gun.
1. http://www.shootaway.com/ http://www.shootaway.com/
- codyhall4life 10y agoHey, i wrote this thing. We actually have a gun (we call it the same) setup in our shop and use it extensively alongside this. We provide quite a bit more of analysis than you can achieve by adjusting the catch net of the gun and using the stick thing on the rim for make miss. We can determine if your shot was a clean make vs a make, bank shot, and other things the article mentions. Together they are a pretty solid training setup.
- rfrank 10y agoSure, but if you have a basketball background chances are you or your coaches know what the problem is anyway. Consistently short? More knees. Consistently hitting back iron? More arc. Consistently offline? Square your shoulders and set your feet better. For the super fine tuning someone like Steph is doing, that sort of data is probably valuable, but for the majority of young basketball players doing skill development, 1000 shots in an hour is way more important than knowing how perfectly you made it.
- datahead 10y agoInteresting that they cost about the same {"the-gun": 4750 , "noahlytics": 4800} + subscription @ $100/mo. Possibly a competitive pricing scenario for high school program adoption. I also see a key feature being the tracking of performance over multiple sessions. Noahlytics will likely answer: who is shooting the best this week? May impact starting line-ups for coaches, etc.
- rfrank 10y agoEh, I doubt it'd impact starting lineups at all, it's not like a batting order.