5 ms·
> until we stop using triangle meshes Is this a realistic possibility? What would we use instead?
by n00b101 10y ago
> until we stop using triangle meshes
Is this a realistic possibility? What would we use instead?
- Kristine1975 10y agoRaytracing or raymarching. Not sure if there are any games that use it, but raymarching is often used in the demo scene, for example here: http://www.pouet.net/prod.php?which=67433 http://www.pouet.net/prod.php?which=67433
- pixel_fcker 10y agoUmm ray tracing is still triangles.
- Kristine1975 10y agoOnly if you use triangles to represent your scene. The (non-realtime) raytracer POV-Ray for example supports several other geometric shapes as an alternative: https://en.wikipedia.org/wiki/POV-Ray#Primitives https://en.wikipedia.org/wiki/POV-Ray#Primitives Voxels would be another possibility.