4 ms·
4KB using directx/opengl, very different from old time writing stuff directly in the video card.
by Thaxll 10y ago
4KB using directx/opengl, very different from old time writing stuff directly in the video card.
- jheriko 10y agonew constraints though... you got a fit a couple of shaders in there too :)
- ekianjo 10y agoExactly, 4kb on top of the hundreds of megabytes of libraries and drivers.
- userbinator 10y ago...as opposed to another hundred MB or so on top of that.
- reitanqild 10y agoSomehow you make it sound easy or even belittling it. I'd say this is quite an achievement anyway when I know I'd use more space than that just to store a single jpeg or mp3 sample.
- andrepd 10y agoI think what parent was trying to say is that it's absolutely an achievement relative to storing a jpeg or mp3 sample, perhaps not so impressive next to the old 4k intros.
- DanBC 10y agoCould you show me what you can achieve with 4 KB on top of hundreds of megabytes of libraries and drivers?
- yAnonymous 10y agoYou don't have to be a car manufacturer to criticize a car and not an architect to criticize a building. "If you can't do it better, shut up" is a stupid argument.
- DanBC 10y ago"That's easy, anyone can do it" is similarly stupid, especially when anyone who actually does stuff like this says it's impressive.
- yAnonymous 10y agoBut nobody said that.
- DanBC 10y agoThere's a pretty clear implication.
- est 10y agoEven 4KB demo in browsers is a thing these days.
- vardump 10y agoI bet they'd still prefer to write directly to the video card, but it's kinda hard nowadays to access GPU resources without an API.