3 ms·
The Warcraft 3 engine was flexible enough to implement Dota, just like the Unity engine was flexible enough to implement Rust. By your criteria, Rust is a mod,
by sillysaurus3 10y ago
The Warcraft 3 engine was flexible enough to implement Dota, just like the Unity engine was flexible enough to implement Rust. By your criteria, Rust is a mod, even though it's clearly not.
It's better to say that mods are games and to treat them the same than to try to differentiate them. The same design process that yields a successful mod will yield a successful game.
- yelnatz 10y agoRust is not a mod, but is a clone of a mod of Arma2 called DayZ.
- sillysaurus3 10y agoThis is a strange comment, because the first half is what I said. Rust isn't a mod. Yet their criteria would classify it as one, since the Unity programmers did not conceptualize Rust when they created Unity. But the second half is completely false. Rust has nothing whatsoever to do with DayZ, except that it's vaguely in the same genre.