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I think there is a misunderstanding: Dota doesn't apply to the quote "Game developers should create a well-defined concept ..." since it was neither conceptuali
by stepvhen 10y ago
I think there is a misunderstanding: Dota doesn't apply to the quote "Game developers should create a well-defined concept ..." since it was neither conceptualized nor made by the Warcraft programmers.
Additionally, the originally Dota started as a mod, was then published as a game, and Dota 2 would then not count as a mod. Its not hard to come up with a definitive answer to that. A game is a mod if it doesn't stand alone, if it requires _modifying_ the structure/code of another game.
- sillysaurus3 10y agoThe Warcraft 3 engine was flexible enough to implement Dota, just like the Unity engine was flexible enough to implement Rust. By your criteria, Rust is a mod, even though it's clearly not. It's better to say that mods are games and to treat them the same than to try to differentiate them. The same design process that yields a successful mod will yield a successful game.
- yelnatz 10y agoRust is not a mod, but is a clone of a mod of Arma2 called DayZ.
- sillysaurus3 10y agoThis is a strange comment, because the first half is what I said. Rust isn't a mod. Yet their criteria would classify it as one, since the Unity programmers did not conceptualize Rust when they created Unity. But the second half is completely false. Rust has nothing whatsoever to do with DayZ, except that it's vaguely in the same genre.