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>utilize prototypes as a method of proving features and concepts before committing them to your design. Third, don’t be overly ambitious in your design. Be reas
by fathom 10y ago
>utilize prototypes as
a method of proving features and concepts before committing
them to your design. Third, don’t be overly ambitious
in your design. Be reasonable, and take into account your
schedule and budget before adding something to your design.
Building off of that, don’t be overly optimistic with
your scheduling. If you make an estimate that initially feels
optimistic to you, don’t give that estimate to your stakeholders.
Revisit and reassess your design to form a better
estimation.