3 ms·
This is neat as a personal project restricted to WebGL and real-time. The state-of-the-art in commercially available cloth/clothing creation simulation these d
by bhouston 10y ago
This is neat as a personal project restricted to WebGL and real-time.
The state-of-the-art in commercially available cloth/clothing creation simulation these days is Marvelous Designer and it is available for ~$400. It does produce results that are pretty phenomenal and hard to tell from real-life.
http://www.marvelousdesigner.com http://www.marvelousdesigner.com
http://www.marvelousdesigner.com/product/features http://www.marvelousdesigner.com/product/features
http://www.marvelousdesigner.com/cases/ http://www.marvelousdesigner.com/cases/
- santaclaus 10y agoTheir collisions are ok... I like this stuff from Disney: https://www.youtube.com/watch?v=uHfQL5UjXhk https://www.youtube.com/watch?v=uHfQL5UjXhk Those knots are gnarly!
- bhouston 10y agoThat is beautiful. This one also impressed me, modeling individual yarns: http://www.gmrv.es/~gcirio/pdf/YarnLevelWovenCloth_SIGASIA2014.pdf http://www.gmrv.es/~gcirio/pdf/YarnLevelWovenCloth_SIGASIA20...
- make3 10y agothis is most likely ray traced, ie, not computed in real time and not on the client computers
- Keyframe 10y agoFrom same company, but geared towards fashion industry: https://clo3d.com/ https://clo3d.com/