4 ms·
Probably some form of verlet integration: http://gamedevelopment.tutsplus.com/tutorials/simulate-tearable-cloth-and-ragdolls-with-simple-verlet-integration--gam
by sesquipedalian 10y ago
Probably some form of verlet integration: http://gamedevelopment.tutsplus.com/tutorials/simulate-tearable-cloth-and-ragdolls-with-simple-verlet-integration--gamedev-519 http://gamedevelopment.tutsplus.com/tutorials/simulate-teara....
Author's github page also has links to a list of cloth simulation resources.
- sillysaurus3 10y agoThat might be what the physics engine does, but the demo is just using a physics engine to build a constrained array of particles with springs.