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>Apps are expensive to build >The U.K. government also has a poor record of delivering large scale IT projects with complex chains of dependencies... Sta
by jbigelow76 10y ago
>Apps are expensive to build
>The U.K. government also has a poor record of delivering large scale IT projects with complex chains of dependencies...
Staying on the web and skipping native isn't a panacea for budget bloat, poor project scoping, and loosely supervised bidding processes. State and municipal agencies routinely pay stupid amounts of money for trivial functionality on the web.
- kristianc 10y agoNo, but telling each department that they can tender for their own contracts, put non-technical people in charge of project planning, and deliver services in whichever format they want more or less guarantees those things. The money wasted on Connected for Health (often paid directly into the pockets of management consultants) is nothing short of criminal.
- untog 10y ago> Staying on the web and skipping native isn't a panacea for budget bloat, poor project scoping, and loosely supervised bidding processes No, but bidding on one (web) project rather than three (web, Android, iOS) certainly helps.
- daveguy 10y agoExactly. And there are very few applications which require native apps. I typically avoid them. A good "app" or OS/browser function that makes a special icon to link to a specific page could replace 90% of apps. Games would probably be one of the few exceptions although web game programming has come a long way since HTML5.
- vertex-four 10y agoEspecially as most interfacing with the Government is one-way information push, or form-filling, or in very few cases request-response - all things that web browsers are really good at.
- tim333 10y agoWhich is why the GDS builds in house rather than getting bids.