3 ms·
Sure, there are ways to "break" it. The point here is to demonstrate that if you try to intuitively go for manual "non-randomness", you won't be as random as yo
by wickedgain 10y ago
Sure, there are ways to "break" it. The point here is to demonstrate that if you try to intuitively go for manual "non-randomness", you won't be as random as you think, sometimes surprisingly off from ~50%.
Actually the quickest way I found to "break" it and hover at ~50% is to simply aim for the dead space between the "F" and "D" keys. If it was using non-adjacent keys like "F" and "J" instead it would be better for its purpose. "Q" and "P" might work even better since it would mostly force you to use 2 hands, making it much harder to score close to 50%.