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Well, as we noted in the release notes: Krita on OSX still has problems with rendering the image because we're depending on OpenGL and Apple's OpenGL drivers ar
by boudewijnrempt 10y ago
Well, as we noted in the release notes: Krita on OSX still has problems with rendering the image because we're depending on OpenGL and Apple's OpenGL drivers are missing stuff. You can disable OpenGL for now; we want to fully support OSX in the 3.1 release, which should be out in September.