4 ms·
This strategy works when one person plays by the complicated rules and everyone else plays for fun. When you go pull out some BGG game, you'll have the same pro
by tamana 10y ago
This strategy works when one person plays by the complicated rules and everyone else plays for fun.
When you go pull out some BGG game, you'll have the same problem: the board game geek rules lawyer playing strategy and trouncing players who play for fun.
- chongli 10y agoThis is why it's better to go to a YouTube channel like Rahdo Runs Through [0] than BGG's ranking page. Rahdo plays with his wife and they prefer games with a lower interaction level than the typical BGG forum power user. This means strategies based on blocking the other players' access to the resources they need are not included or emphasized in the games they play. Though you will find exceptions, of course. The current number one game on BGG is Pandemic Legacy [1], a purely cooperative game. [0] https://youtube.com/user/rahdo https://youtube.com/user/rahdo [1] https://boardgamegeek.com/boardgame/161936/pandemic-legacy-season-1 https://boardgamegeek.com/boardgame/161936/pandemic-legacy-s...
- lmm 10y agoIn any competitive game the majority of players will be losing. So a good game is one that's fun even when you're losing.
- Nadya 10y agoTo be fair - Monopoly is a partially luck-based strategy game. And while having fun is certainly a big part of board games - so is winning and winning is pretty fun for most people. I see it as a split between "casuals" and "competitive" players. Competitive players find fun in attempting to win or giving it their best shot while casual players see winning as a bonus and just want to have fun. Which may or may not involve playing with the best strategies or giving it their best. I also agree entirely with lmm. The best games are games that are fun even when losing. If you can't have fun while losing (eg: Monopoly) then I don't consider it a good game.
- PeterisP 10y agoMonopoly is a particular case where it's important to play with the actual rules if you play for fun - the common deviations from the rules make the game much, much more drawn out than intended, beyond the point where everything is already decided but you get to slowly slog it out through the motions and it becomes boring. "As intended", monopoly has a rather rapid endgame after the (arguably more fun) initial and middle part.