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> Perhaps you've ran into someone who is really as counterproductive as the article makes a Dungeon Master out to me, but I've never so feared for my job securi
by jamesmiller5 10y ago
> Perhaps you've ran into someone who is really as counterproductive as the article makes a Dungeon Master out to me, but I've never so feared for my job security, which seems to be the core reason provided for the Dungeon Master's behavior and position.
I have and it's very scary indeed. I've heard "You will be fired if you don't support technology X" simply because that's the technology the DM used originally and is more familiar with.
I'm not disagreeing with your other comments, but I think the authors main point boils down to when a DM's ego becomes tied to a system in need of replacing, the act of replacing said system can feel like a personal attack to that DM. If that developer is in a or has risen to a position of power it can feel even more intimidating to suggest other technologies.
That being said, I've learned to expect such behavior. It's part of the job. A great skill to have is negotiating and communicating why the system needs to be replaced in such a way that the DM is collaborating and seeing the value the new system can produce. I'm going to work with people everyday that don't see or don't like how I'm trying to solve something and their concerns need to be addressed for us to continue working together.
- pm 10y agoBobX is the logical conclusion of said behaviour. http://thedailywtf.com/articles/We-Use-BobX http://thedailywtf.com/articles/We-Use-BobX