10 ms·
I'd like to have codepaths for GL2+ (assuming FBO support and GLSL shaders)/GLES2 eventually too, but hopefully it won't involve too many sacrifices.
by libretro 10y ago
I'd like to have codepaths for GL2+ (assuming FBO support and GLSL shaders)/GLES2 eventually too, but hopefully it won't involve too many sacrifices.