6 ms·
The move to PC had very little to do with expandability and a lot more to do with available software and performance. For many Amiga fans it was Doom that drew
by ZenoArrow 10y ago
The move to PC had very little to do with expandability and a lot more to do with available software and performance. For many Amiga fans it was Doom that drew them to the PC. Most PC users weren't in the habit of building their own rigs.
- Razengan 10y agoAh yes, Doom. The game that made it socially acceptable to be a PC gamer.
- digi_owl 10y agoHeh, given the controversy about violent games (with Doom being way up there on the list) i suspect you were going for sarcasm.
- Razengan 10y agoWell among gamers it was definitely embarrassing to be a PC user. Doom made it cool. Arcades had Street Fighter and all the action. Consoles had the most faithful arcade ports as well as all the JRPGs. Amiga/ST had the better sound, less configuration hassles, and for a while, better graphics. PCs had...flight simulators and spreadsheets and yuck, MS DOS.
- digi_owl 10y agoWhile at the same time mom and dad could use it for work, because of that IBM thing. As a personal anecdote, i got into the PC world by buying a second hand 486 (DX luckily, i had not the first clue at the time). No sound card, F if i recall what the HDD was (but just having one was a step up from floppy shuffling), and maybe 4MB of ram. By the time i was done with using it, i had added a sound card, replaced the graphics card, added a CDROM, doubled the ram (if not more), and gotten a whooping 1GB HDD in there. For the life of the A500 it stayed the same. I did borrow an extra floppy for a while, and that allowed me to speed up the games loading for a while, but it was pretty much a sealed unit for me over those years.