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I'm working on my own minigames with spritekit and love these tips! Does anyone know of any other blogs/books to read with handy tips on game design?
by drewjaja 10y ago
I'm working on my own minigames with spritekit and love these tips!
Does anyone know of any other blogs/books to read with handy tips on game design?
- wsc981 10y agoYou probably already found it, bit the Game Programming Patterns[0] website is a great read. I bought the book, but all content is available on the site. Also nice is this archived post[1] on getting started as game programmer. I am making my first real game this year, also using SpriteKit. [0]: http://gameprogrammingpatterns.com http://gameprogrammingpatterns.com [1]: http://web.archive.org/web/20051104034215/http://www.lupinegames.com/articles/path_to_dev.html http://web.archive.org/web/20051104034215/http://www.lupineg...
- polm23 10y agoHere's Ryan Clark (Crypt of the NecroDancer) writing about what makes a game commercially viable: http://www.gamasutra.com/blogs/RyanClark/20150917/253842/What_Makes_an_Indie_Hit_How_to_Choose_the_Right_Design.php http://www.gamasutra.com/blogs/RyanClark/20150917/253842/Wha... Here's Jan Willem Nijman of Vlambeer discussing a large number of small improvements that make games feel good: https://www.youtube.com/watch?v=AJdEqssNZ-U https://www.youtube.com/watch?v=AJdEqssNZ-U Here's Rami Ismail, also of Vlambeer, explaining how making a game a week helps you develop an intuition for some parts of game making: http://ramiismail.com/2014/02/game-a-week/ http://ramiismail.com/2014/02/game-a-week/ Here's a talk by Sid Meier (Civilization) about Interesting Decisions: http://www.gdcvault.com/play/1015756/Interesting http://www.gdcvault.com/play/1015756/Interesting
- emsy 10y agoRyan also has a great Twitch stream every friday where he analyzes the current Steam topsellers and Kickstarter projects.
- samwestdev 10y agoSounds interesting. Does he archive on youtube?
- emsy 10y agoSorry I only just saw this, hope it'll reach you. You can find previous broadcasts at https://www.twitch.tv/ryan_clark/profile https://www.twitch.tv/ryan_clark/profile
- deleted 10y ago[deleted]
- fao_ 10y agoAnother one from Vlambeer, and a personal favourite: 'Juice it or lose it' https://www.youtube.com/watch?v=Fy0aCDmgnxg https://www.youtube.com/watch?v=Fy0aCDmgnxg
- aparadja 10y agoThe Jan Willem Nijman talk was excellent, thanks for posting it! To those that haven't seen it yet, he iterates a boring game prototype into something that actually seems worthwhile. And all he does is add tiny things that seem inconsequential at first. Stuff like "make the bullets faster" and "add a muzzle flash". I was amazed at how big of a difference the small changes made in the end. Adding enough lipstick to a pig actually worked wonderfully.
- syngrog66 10y agolots of info, leads, links: https://en.wikipedia.org/wiki/Game_design https://en.wikipedia.org/wiki/Game_design also try Google, Amazon and YouTube
- ohhoe 10y agoYou should check the GDC Vault! http://www.gdcvault.com/ http://www.gdcvault.com/
- hellbanner 10y agogdcvault.com - videos from game developers conference