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You might be surprised: https://playcanvas.com/explore https://playcanvas.com/explore
by wavefunction 10y ago
You might be surprised: https://playcanvas.com/explore https://playcanvas.com/explore
- i336_ 10y agoAh, my old Intel HD 2000 is on Chrome's hardware render blacklist (for good reason, disabling it is hilarious). WebGL is amazing though, I agree; http://acko.net/ http://acko.net/ is how all websites should work. :D There are also well-polished JS games like http://zty.pe/ http://zty.pe/ (that don't require WebGL); that game in particular is built on a nonfree JS game engine, but it's a good demo of what's possible with efficient coding.
- wavefunction 10y agoThanks for the links, I love seeing people pushing the boundaries of JavaScript and software via the web in general. I've got some similar things I work on for fun but what you've posted is pretty remarkable!
- i336_ 10y agoI got hooked on ZType for a while... then I went full crazy and discovered that there's just enough game state left accessible in the global scope in order to be able to make the game... um, play itself. It looks absolutely ridiculous at level 60+. :D EDIT: Doh, I completely forgot to ask - what litle side things are you working on? I'm curious.
- iofj 10y agoDoesn't work well at all on my android phone I must say.
- wavefunction 10y agoWhat browser are you using? The default 'android browser'? Also, you may have an older android phone? Some more details would add some context to your post. They also have a way to wrap the JS app as a native app similar to Cordova. The games I've tried on my Nexus 5 worked fine with a great user experience.