3 ms·
I had never heard of Twine before, I just had a quick superficial look at it and wow it looks really nice! To be honest I don't know how it compares, my engine
by Morgawr 10y ago
I had never heard of Twine before, I just had a quick superficial look at it and wow it looks really nice!
To be honest I don't know how it compares, my engine is closer to something like Ren'Py but I plan to provide more freedom to the writers thanks to the power of functional programming and the DSL-like implementation of Lisp. I haven't formalized on a proper syntax for the scripts yet (although a rough example can be seen on my demo game: https://github.com/Morgawr/ld31/blob/master/src/cljs/game/script.cljs https://github.com/Morgawr/ld31/blob/master/src/cljs/game/sc... ), but the idea is to have something like the script of an actual novel. The author can define acts and chapters and have actors enter the scene, interact, define the state of the scene (add/remove sprites, backgrounds, music) and define the transitions from chapter to chapter within the novel.