3 ms·
Yeah, I'm trying to remember where I saw it(definitely wasn't UE3, that engine is the definition of tight coupling). It may have been for inter-component commun
by vvanders 10y ago
Yeah, I'm trying to remember where I saw it(definitely wasn't UE3, that engine is the definition of tight coupling). It may have been for inter-component communication inside a single entity for a cleaner ECS.