3 ms·
> [the goggles] we made for the US military had less latency, higher resolution displays, and more accurate head tracking than any of the current round of civil
by namuol 10y ago
> [the goggles] we made for the US military had less latency, higher resolution displays, and more accurate head tracking than any of the current round of civilian VR goggles
Dubious.
> I believe that the most major problem is with depth perception.
We're well on our way to solving this problem. (https://youtu.be/8hLzESOf8SE?t=254 https://youtu.be/8hLzESOf8SE?t=254)
> [The momentum problem] simply cannot be fixed by any means. The laws of physics don’t allow it.
The solution is simple. VR experiences would need to be more or less fixed to a small room. AR experiences just don't have this problem.
- so_funny 10y ago>nah >wrong >simple lmao retort
- jheriko 10y ago> Dubious. I would expect, even a fairly incompetent engineer, to not make such elementary mistakes... its pretty easy stuff to measure, and even more trivial to know if you made the thing to start with :P
- namuol 10y agoAnd since it's so easy, you'd expect to be provided with some figures -- not to mention actual evidence -- no?