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I had a dk2, and the nausea was real. Had to put it down and sit there pale and sweaty many times. In the vive, at 90fps and all the other bells and whistles -
by madaxe_again 10y ago
I had a dk2, and the nausea was real. Had to put it down and sit there pale and sweaty many times.
In the vive, at 90fps and all the other bells and whistles - none, even dogfighting in elite, even stick-moving in minecraft.
That said, a gtx 670 would be marginal at best - a 970 is the official min spec, and the new generation of pascal cards are essentially built for vr.
- vmp 10y agoThat's interesting to hear. The Vive has some unique features that make it sound really cool too. What about screen-door effect? Texts in EliteDangerous weren't readable at all. I'm planning on getting a gtx 1070 once they are out for some sweet sweet 1440p gaming, the 670 served me well but just doesn't cut it anymore for anything higher than 1080p.
- selectodude 10y agoApparently the Elite Dangerous text issue is an HTC Vive issue. There's no text issue at all on the Oculus.
- madaxe_again 10y agoSde is still there, just less noticeable - and not noticeable pretty swiftly. I play ED in the vive, and have no issue with legibility, but I have supersampling and aa cranked - haven't bothered with green text, which was practically mandatory on the dk2.