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I had the DK2 and pretty much the same thing happened, boxed and shelved after a week, after I tried all the best demos - although for a different reason: the e
by vmp 10y ago
I had the DK2 and pretty much the same thing happened, boxed and shelved after a week, after I tried all the best demos - although for a different reason: the eye-strain and nausea was too much to bear for me. I couldn't really explain it since other people, family members and friends, could wear it just fine for any amount of time. I wear glasses but neither lenses or any settings offered relieve, guess I'm simply too sensitive to enjoy current-gen VR. Also the DK2 drivers were glitchy - had to plug in an old 19" monitor because the only way the rift would run at its designed 75Hz was with a primary monitor that supported it too, it's been a real hassle to switch from a nice 27" 1440p display to 1280x1024 and back, only to get really bad judder ingame because either the game wasn't using the latest SDK version or my GPU couldn't keep up (gtx 670 with an i7-2600k). Direct-To-Rift mode should have fixed these issues (judder primarily) but it rarely worked for me.
Note that I never tried the CV1 or any other HMD so far, nor do I really plan to. My DK2 experience has been sobering but I am hopeful for future generations.
- madaxe_again 10y agoI had a dk2, and the nausea was real. Had to put it down and sit there pale and sweaty many times. In the vive, at 90fps and all the other bells and whistles - none, even dogfighting in elite, even stick-moving in minecraft. That said, a gtx 670 would be marginal at best - a 970 is the official min spec, and the new generation of pascal cards are essentially built for vr.
- vmp 10y agoThat's interesting to hear. The Vive has some unique features that make it sound really cool too. What about screen-door effect? Texts in EliteDangerous weren't readable at all. I'm planning on getting a gtx 1070 once they are out for some sweet sweet 1440p gaming, the 670 served me well but just doesn't cut it anymore for anything higher than 1080p.
- selectodude 10y agoApparently the Elite Dangerous text issue is an HTC Vive issue. There's no text issue at all on the Oculus.
- madaxe_again 10y agoSde is still there, just less noticeable - and not noticeable pretty swiftly. I play ED in the vive, and have no issue with legibility, but I have supersampling and aa cranked - haven't bothered with green text, which was practically mandatory on the dk2.