4 ms·
It's a chicken and egg problem. Because the hardware is so niche, the software makers don't have an audience to justify a big investment. What's more, content
by throwaway13337 10y ago
It's a chicken and egg problem.
Because the hardware is so niche, the software makers don't have an audience to justify a big investment.
What's more, content - even if it becomes the Mario of the VR - is not as important as the platform itself for control.
Companies and investors realize this and so they focus on platforms. And so we have a bunch of companies vying for a turn at the platform while no one wants to make content.
- hayksaakian 10y agothere's no 'mario' or 'angry birds' of VR yet, that opportunity is wide open for the right company
- usrusr 10y agoThere is not much of an opportunity, because a market capped at one copy per headset is tiny. People did not buy smartphones because they wanted to play angry birds, they played because they already had a phone. What smartphones had and VR will never have is a feature like pinch to zoom: something that not only looks impressive but also happens to be routinely demonstrated in a social setting, without the explicit intention of showing off.