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> The headset doesn’t always fit quite right, and the experience can be straight up exhausting I agree, moving your head around all the time to look at things
by symlinkk 10y ago
> The headset doesn’t always fit quite right, and the experience can be straight up exhausting
I agree, moving your head around all the time to look at things does get really tiring after a while. I hope - and believe - that as game devs get more experience with VR, they'll design VR games differently to take into account its strengths and weaknesses. This is actually one of the reasons I think Oculus has a good chance at succeeding in the VR world - they've had the tech for quite a while and have had time to figure out how to make a good VR experience. The camera on a rail in Lucky's Tale is a good example of Oculus Studios thinking in new ways about how to design VR games. It's a new medium, and it's going to take some trial and error before we figure out how to use it correctly.
> telling them to spend $600+ on a headset right now would just be madness, given the relatively small scope of the software at present
I think the author should have expected that there's not much software out there, after all this is a totally new market, there's not going to be many games for it after all. I remember the day the PS3 came out there were very few games for it, and that was Sony's 3rd console. Give it some time.
Overall, I think VR has enormous potential. Give Virtual Desktop a try, or a deep VR game like Elite: Dangerous, or even something simple but polished like Lucky's Tale.
- a_bonobo 10y ago>I hope - and believe - that as game devs get more experience with VR, they'll design VR games differently to take into account its strengths and weaknesses. Nintendo did this nicely with the Wii controllers - you can flail your arms around wildly, but it also works when you flip your wrist a little bit
- reustle 10y ago> I agree, moving your head around all the time to look at things does get really tiring after a while Is this really the day and age we live in where needing to mov e your head around is considered a con? You move your head around all the time while walking around, driving, etc and nobody complains about that
- the_rosentotter 10y agoThe problem is that these devices limit your field of view a lot. So, like when wearing a mask, you have to turn your head quite a lot to get stuff into the center of vision field, which quickly gets very annoying and tiring.
- startling 10y agogenerally you move your whole body, at least a little bit, when you move your head, though.
- deleted 10y ago[deleted]
- cm2187 10y agoAnd high prices is always the case with new technologies. The early CD writers weren't cheap. And laptops. Etc etc. Doesn't mean the technology won't success, at least not for that reason.