3 ms·
The authors define a level metric for the "linearity" of the level, defined as "how close the level can be fit to a line". This seems like a vague definition --
by rav 10y ago
The authors define a level metric for the "linearity" of the level, defined as "how close the level can be fit to a line". This seems like a vague definition -- is it the optimal path taken by the player that is being fit to a line?