5 ms·
Why? As he explains in the Q&A session after the talk, two frames of latency at 30Hz (2 x ~33ms) is still more than 3 frames latency at 60Hz (3 x ~16ms). You wi
by w0utert 10y ago
Why? As he explains in the Q&A session after the talk, two frames of latency at 30Hz (2 x ~33ms) is still more than 3 frames latency at 60Hz (3 x ~16ms). You will always have at least 2 frames latency if you split the game logic and render stages like they did for TLoU on PS3, so in fact their PS4 engine has better framerate and latency.
- aidenn0 10y agoBefore they implemented pipelining, they had all of the stages running in under 33ms on the ps4. Yes, this is lower input latency than on the ps3, but that's beside the point.