4 ms·
It is a little buggy for production use at the moment. A bunch of basic things are broken, but we are working on fixing those issues in the near term: https:/
by bhouston 10y ago
It is a little buggy for production use at the moment. A bunch of basic things are broken, but we are working on fixing those issues in the near term:
https://github.com/stackgl/headless-gl/issues/62 https://github.com/stackgl/headless-gl/issues/62
BTW pretty sure OP is mikolalysenko, the author of stackgl. :) Heh, great work!
- 33a 10y agoOk, solved this. The validation for this part of the constant blending was a bit too strict https://www.khronos.org/registry/webgl/specs/1.0/#CONSTANT_COLOR_BLEND https://www.khronos.org/registry/webgl/specs/1.0/#CONSTANT_C... . Somehow the conformance suite didn't catch this problem (go figure).