3 ms·
And designing for the iPad when you only have the simulator only makes it harder. Sure, it's a giant iPhone, i can imagine what it will be like, but I don't rea
by edwilliams612 17y ago
And designing for the iPad when you only have the simulator only makes it harder. Sure, it's a giant iPhone, i can imagine what it will be like, but I don't really have a feel for how I'd hold/use it, and the design implications that has.
- bruceboughton 17y agoWhy can't you make a low-fi prototype? This is probably what they did inside Apple.
- glhaynes 17y agoI got a Notepod+ (http://notepod.net/ http://notepod.net/) for this very purpose - gives a sense of the size/basic feel of the thing and provides a nice place to sketch prototypes. First thoughts: - it's slightly smaller than I'd expected - the screen, though, seems large because when you're wanting to look at something closely you naturally bring the "device" closer to your face... you don't do this nearly so much with a traditional notebook - whoa, that's a lot of screen space to fill up... I need boundaries! - I really wish this expensive notepad could surf the web, that'd be awesome.
- edwilliams612 17y agoyeah that's a good start... but there still in no substitute for actually manipulating the UI with your fingers instead of a mouse and spending some time with the real device.