4 ms·
It looks like it uses whatever native implementation of EGL there is behindt he scenes. So it should be hardware accelerated if there is a GPU on your server.
by roblabla 10y ago
It looks like it uses whatever native implementation of EGL there is behindt he scenes. So it should be hardware accelerated if there is a GPU on your server.
As for whether you can stream the output, looks like you can with `gl.readPixels`, but you'll probably want to compress it somehow. Sending a raw video stream is heavy.
- vvanders 10y agoThat's a really bad idea, glReadPixels is usually a full pipeline flush + read back and stall which kills perf for all sorts of reasons.