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From what i have seen there have already been attempts at this. The problem is there art pipeline is so archaic that nothing ever works properly. In other wor
by jarsin 10y ago
From what i have seen there have already been attempts at this. The problem is there art pipeline is so archaic that nothing ever works properly.
In other words fixing the art pipeline needs to be an offical, fully supported endeavor. Which is why I asked.
- segfaults 10y agoI heartily agree. It would be nice if CryEngine had official support for Blender and would make CryEngine look better as well by supporting Autodesk alternatives.